Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Direct volume visualization of three-dimensional vector fields
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Volume rendering of 3D scalar and vector fields at LLNL
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
Proceedings of the 7th conference on Visualization '96
Visualization of Vector Fields Using Seed LIC and Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Physically Based Methods for Tensor Field Visualization
VIS '04 Proceedings of the conference on Visualization '04
Acceleration Techniques for GPU-based Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
IEEE Transactions on Visualization and Computer Graphics
IJCAI'83 Proceedings of the Eighth international joint conference on Artificial intelligence - Volume 2
Quantification of growth and motion using non-rigid registration
CVAMIA'06 Proceedings of the Second ECCV international conference on Computer Vision Approaches to Medical Image Analysis
IEEE Transactions on Image Processing
Technical Section: Example-based interactive illustration of multi-field datasets
Computers and Graphics
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Deformation is a topic of interest in many disciplines. In particular in medical research, deformations of surfaces and even entire volumetric structures are of interest. Clear visualization of such deformations can lead to important insight into growth processes and progression of disease. We present new techniques for direct focus+context visualization of deformation fields representing transformations between pairs of volumetric datasets. Typically, such fields are computed by performing a non-rigid registration between two data volumes. Our visualization is based on direct volume rendering and uses the GPU to compute and interactively visualize features of these deformation fields in real-time. We integrate visualization of the deformation field with visualization of the scalar volume affected by the deformations. Furthermore, we present a novel use of texturing in volume rendered visualizations to show additional properties of the vector field on surfaces in the volume.