Multirate systems and filter banks
Multirate systems and filter banks
Box splines
A comparison of normal estimation schemes
VIS '97 Proceedings of the 8th conference on Visualization '97
Design of accurate and smooth filters for function and derivative reconstruction
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Reconstruction filters in computer-graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Multidimensional Digital Signal Processing
Multidimensional Digital Signal Processing
Optimal regular volume sampling
Proceedings of the conference on Visualization '01
Spatial domain filter design
Optimal filter design for volume reconstruction and visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
An evaluation of reconstruction filters for volume rendering
VIS '94 Proceedings of the conference on Visualization '94
Linear and Cubic Box Splines for the Body Centered Cubic Lattice
VIS '04 Proceedings of the conference on Visualization '04
On visual quality of optimal 3D sampling and reconstruction
GI '07 Proceedings of Graphics Interface 2007
An Evaluation of Prefiltered Reconstruction Schemes for Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Practical Box Splines for Reconstruction on the Body Centered Cubic Lattice
IEEE Transactions on Visualization and Computer Graphics
Quasi-interpolation projectors for box splines
Journal of Computational and Applied Mathematics
Optimal sampling lattices and trivariate box splines
Optimal sampling lattices and trivariate box splines
Box Spline Reconstruction On The Face-Centered Cubic Lattice
IEEE Transactions on Visualization and Computer Graphics
Hex-splines: a novel spline family for hexagonal lattices
IEEE Transactions on Image Processing
Quasi-Interpolating Spline Models for Hexagonally-Sampled Data
IEEE Transactions on Image Processing
Proceedings of the 26th Spring Conference on Computer Graphics
Rendering in shift-invariant spaces
Proceedings of Graphics Interface 2013
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This paper introduces a quasi-interpolation method for reconstruction of data sampled on the Body Centered Cubic (BCC) lattice. The reconstructions based on this quasi-interpolation achieve the optimal approximation order offered by the shifts of the quintic box spline on the BCC lattice. We also present a local FIR filter that is used to filter the data for quasi-interpolation. We document the improved quality and fidelity of reconstructions after employing the introduced quasi-interpolation method. Finally the resulting quasi-interpolation on the BCC sampled data are compared to the corresponding quasi-interpolation method on the Cartesian sampled data.