Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Discrete-time signal processing
Discrete-time signal processing
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Two-dimensional imaging
A comparison of normal estimation schemes
VIS '97 Proceedings of the 8th conference on Visualization '97
Size preserving pattern mapping
Proceedings of the conference on Visualization '98
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Reconstruction filters in computer-graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Frequency Analysis of Gradient Estimators in Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Reconstruction Error Characterization and Control: A Sampling Theory Approach
IEEE Transactions on Visualization and Computer Graphics
Evaluation and Design of Filters Using a Taylor Series Expansion
IEEE Transactions on Visualization and Computer Graphics
Optimal filter design for volume reconstruction and visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
An evaluation of reconstruction filters for volume rendering
VIS '94 Proceedings of the conference on Visualization '94
Size preserving pattern mapping
Proceedings of the conference on Visualization '98
Mastering windows: improving reconstruction
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Optimal regular volume sampling
Proceedings of the conference on Visualization '01
Simplicial subdivisions and sampling artifacts
Proceedings of the conference on Visualization '01
Alias-Free Voxelization of Geometric Objects
IEEE Transactions on Visualization and Computer Graphics
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Shear-image order ray casting volume rendering
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Linear and Cubic Box Splines for the Body Centered Cubic Lattice
VIS '04 Proceedings of the conference on Visualization '04
Visualization of Volume Data with Quadratic Super Splines
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A comparison and evaluation of interpolation methods for visualising discrete 2D survey data
APVis '04 Proceedings of the 2004 Australasian symposium on Information Visualisation - Volume 35
Artifacts Caused by Simplicial Subdivision
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Graphical Models - Special issue on the vision, video and graphics conference 2005
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 26th Spring Conference on Computer Graphics
Interactively controlling the smoothing and postaliasing effects in volume visualization
Proceedings of the 25th Spring Conference on Computer Graphics
High-quality volume rendering with resampling in the frequency domain
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
D2VR: high-quality volume rendering of projection-based volumetric data
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Data level comparison of surface classification and gradient filters
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Quasi-interpolation on the body centered cubic lattice
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
GPU-accelerated direct volume rendering of finite element data sets
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Rendering in shift-invariant spaces
Proceedings of Graphics Interface 2013
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