Automatic image retargeting with fisheye-view warping
Proceedings of the 18th annual ACM symposium on User interface software and technology
Video retargeting: automating pan and scan
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Seam carving for content-aware image resizing
ACM SIGGRAPH 2007 papers
Improved seam carving for video retargeting
ACM SIGGRAPH 2008 papers
Optimized scale-and-stretch for image resizing
ACM SIGGRAPH Asia 2008 papers
SIFT Flow: Dense Correspondence across Different Scenes
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part III
Multi-operator media retargeting
ACM SIGGRAPH 2009 papers
A system for retargeting of streaming video
ACM SIGGRAPH Asia 2009 papers
Image retargeting using mesh parametrization
IEEE Transactions on Multimedia
ACM SIGGRAPH ASIA 2009 Courses
Energy-based image deformation
SGP '09 Proceedings of the Symposium on Geometry Processing
Motion-based video retargeting with optimized crop-and-warp
ACM SIGGRAPH 2010 papers
Nonhomogeneous scaling optimization for realtime image resizing
The Visual Computer: International Journal of Computer Graphics
A comparative study of image retargeting
ACM SIGGRAPH Asia 2010 papers
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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We present an image retargeting method that incorporates image content distortion into a mesh optimization process through the generation of dynamic distortion maps. The warping process is driven by the distortion produced by the warping process itself. We retarget the image through an iterative mesh optimization process to minimize the visual distortion. An adaptive distortion map is iteratively constructed to describe the visual distortion between the original image and the retargeted image. The mesh mapping from the source image to the retargeted image is optimized through an energy minimization process. The objective of the optimization is to allow the distortion produced by the retargeting process to be distributed to smooth and highly textured regions which cause less visual distortion while preserving the geometrical structure of the mesh at regions that may cause distortion after retargeting. Experimental evaluation of the algorithm is done both subjectively and objectively.