Affective computing
Infant-like social interactions between a robot and a human caregiver
Adaptive Behavior
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Real time labeling of affect in music using the affectbutton
Proceedings of the 3rd international workshop on Affective interaction in natural environments
AffectButton: A method for reliable and valid affective self-report
International Journal of Human-Computer Studies
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Factor-based models of emotion affect are often used in the field of emotion modeling and emotion measurement, in particular the three factor model commonly known as Pleasure, Arousal, and Dominance PAD. This article addresses computational use and usefulness of the third factor, i.e., Dominance. The claim made in this article is that Dominance should be seriously considered when modeling or measuring affect. More concretely, it presents an easy to understand conceptual description of Dominance, followed by cases in which Dominance was instrumental in modeling synthetic affect, as well as cases in which Dominance was instrumental in measuring user affect. Finally, it relates the PAD factor model to appraisal dimensions.