Understanding geocaching practices and motivations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The role of community and groupware in geocache creation and maintenance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Creating scalable location-based games: lessons from Geocaching
Personal and Ubiquitous Computing
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Geocaching is a location-based game where players search for physical containers in the real world using GPS coordinates. Over the past twelve years, Geocaching has grown to include over 1.5 million players. In addition to real world Geocaching, this game has also extended into virtual worlds like Second Life. In this paper, we document our explorations of Geocaching in Second Life. Here we compare it to Geocaching in real life and describe the likely reasons why the game has not created a player base that is as active as real world Geocaching.