Interactive lectures: Effective teaching and learning in lectures using wireless networks
Computers in Human Behavior
Enabling Communication and Feedback in Mass Lectures
ICALT '10 Proceedings of the 2010 10th IEEE International Conference on Advanced Learning Technologies
mbclick - An Electronic Voting System that Returns Individual Feedback
WMUTE '12 Proceedings of the 2012 IEEE Seventh International Conference on Wireless, Mobile and Ubiquitous Technology in Education
The student activity meter for awareness and self-reflection
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Applying quantified self approaches to support reflective learning
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
Goal-oriented visualizations of activity tracking: a case study with engineering students
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
Discerning actuality in backstage: comprehensible contextual aging
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
Sleepers' lag - study on motion and attention
Proceedings of the Fourth International Conference on Learning Analytics And Knowledge
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There is currently little or no support for speakers to learn by reflection when addressing a big audience, like mass lectures, virtual courses or conferences. Reliable feedback from the audience could improve personal skills and work performance. To address this shortcoming we have developed the Live Interest Meter App (LIM App) that supports the gathering, aggregation and visualization of feedback. This application allows audience members to easily provide and quantify their feedback through a simple meter. We conducted several experimental tests to investigate the acceptance and perceived usefulness of the LIM App and a user study in an academic setting to inform its further development. The results of the study illustriate the potential of the LIM App to be used in such scenarios. Main findings show the need for motivating students to use the application, the readiness of presenters to learn retrospectively, and distraction as the main concern of end users.