Food Simulator: A Haptic Interface for Biting
VR '04 Proceedings of the IEEE Virtual Reality 2004
Proceedings of the 1st Augmented Human International Conference
Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Real virtuality: a step change from virtual reality
Proceedings of the 25th Spring Conference on Computer Graphics
Development and evaluation of interactive system for synchronizing electric taste and visual content
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital taste and smell communication
Proceedings of the 6th International Conference on Body Area Networks
Proceedings of the 12th International Conference on Interaction Design and Children
International Journal of Human-Computer Studies
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In this paper we describe an exploratory design study of the potentials of taste as a playful interaction modality. We present the design and implementation of LOLLio -- an interactive lollipop that serves as a haptic input device that dynamically changes its taste. We conclude this paper with three basic principles for potential game designs, where we see how the interactive lollipop we have built can foster novel, playful game experiences.