Celebratory technology: new directions for food research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 1st Augmented Human International Conference
Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Development and evaluation of interactive system for synchronizing electric taste and visual content
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rapid assessment of game experiences in public settings
Proceedings of the 4th International Conference on Fun and Games
LOLLio: exploring taste as playful modality
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
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Human-food interaction is an emerging research area, dealing with problems people can have related to food, such as a lack of nutrition knowledge. Recently, more attention has been put on investigating pseudo-gustatory interfaces. As food is a central part of our life and brings people together, it inspired us to think about possible playful taste interactions. The recently developed LOLLio prototype enabled us to investigate how children experience the interaction with a gustatory interface. It provides a long lasting sweet taste through a lollipop, a taste-based output using citric acid and allows some degree of tangible input through moving around its handle equipped with accelerometers. Within a user study in a laboratory with 10 children, we investigated users' game experiences and the perceived taste while playing a gustatory game. The results revealed that the interaction with the LOLLio provided fun, mainly positive game experiences and raised curiosity. Additionally, the chosen taste-based output seemed to be appropriate for the interaction with a game, as the taste was rated to be delicious and never disgusting.