Communications of the ACM
Tutorial Introduction to Graph Transformation: A Software Engineering Perspective
ICGT '02 Proceedings of the First International Conference on Graph Transformation
TurKit: tools for iterative tasks on mechanical Turk
Proceedings of the ACM SIGKDD Workshop on Human Computation
Financial incentives and the "performance of crowds"
Proceedings of the ACM SIGKDD Workshop on Human Computation
Social rewarding in wiki systems - motivating the community
OCSC'07 Proceedings of the 2nd international conference on Online communities and social computing
The labor economics of paid crowdsourcing
Proceedings of the 11th ACM conference on Electronic commerce
Crowdsourcing systems on the World-Wide Web
Communications of the ACM
Designing incentives for inexpert human raters
Proceedings of the ACM 2011 conference on Computer supported cooperative work
From Crowdsourcing to Crowdservicing
IEEE Internet Computing
Gamification. using game-design elements in non-gaming contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Socially Enhanced Services Computing: Modern Models and Algorithms for Distributed Systems
Socially Enhanced Services Computing: Modern Models and Algorithms for Distributed Systems
Incentive-rewarding mechanism to stimulate activities in social networking services
International Journal of Network Management
Analyzing Crowd Labor and Designing Incentives for Humans in the Loop
IEEE Internet Computing
Modeling rewards and incentive mechanisms for social BPM
BPM'12 Proceedings of the 10th international conference on Business Process Management
Who do you call? problem resolution through social compute units
ICSOC'12 Proceedings of the 10th international conference on Service-Oriented Computing
Rural communities crowdsource technology development: a Namibian expedition
Proceedings of the Sixth International Conference on Information and Communications Technologies and Development: Notes - Volume 2
Programming incentives in information systems
CAiSE'13 Proceedings of the 25th international conference on Advanced Information Systems Engineering
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Praise, pay, and promote crowd-member workers to elicit desired behavioral responses and performance levels.