Mediating the Human Body: Technology, Communication, and Fashion
Mediating the Human Body: Technology, Communication, and Fashion
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Prototyping: generating ideas or cargo cult designs?
interactions - Robots!
A wearable folding display for self-expression
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Communications of the ACM - Organic user interfaces
Fashionable Technology: The Intersection of Design, Fashion, Science, and Technology
Fashionable Technology: The Intersection of Design, Fashion, Science, and Technology
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Unpacking social interaction that make us adore: on the aesthetics of mobile phones as fashion items
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Interaction criticism: An introduction to the practice
Interacting with Computers
Mobile ActDresses: programming mobile devices by accessorizing
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Re-conceptualizing fashion in sustainable HCI
Proceedings of the Designing Interactive Systems Conference
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We present a design exercise illustrating how fashion practices and the fashion design process can be used to create new opportunities both in the mobile domain and in product design, as well as in wearable computing. We investigate the concept of outfit-centric design by extending the support for social and visual interaction with digital devices beyond the currently available shells and stickers, and drawing on the ways in which people vary their dress ensembles. We designed a set of mock-up samples in a local fashion style, as a first step in understanding possible applications of the emerging technology of organic interfaces. Initial user feedback shows how fashion-conscious participants creatively experimented with the set's variations of shape and color in outfits created from their personal wardrobes, which revealed the importance of the objects' size and location on the body. It also points out that a lack of integration with the fashion system's processes reduces the attractiveness of the samples.