The use of eye movements in human-computer interaction techniques: what you look at is what you get
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Effective eye-gaze input into Windows
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Measuring errors in text entry tasks: an application of the Levenshtein string distance statistic
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Effects of feedback and dwell time on eye typing speed and accuracy
Universal Access in the Information Society
Gazing with pEYE: new concepts in eye typing
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Fast gaze typing with an adjustable dwell time
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BlinkWrite2: an improved text entry method using eye blinks
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Designing gaze-supported multimodal interactions for the exploration of large image collections
Proceedings of the 1st Conference on Novel Gaze-Controlled Applications
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Many results from psychophysics have indicated that the latency of saccadic eye movements is affected by how new visual stimuli is presented. In this paper we show how two such results, known as the gap effect (GE) and overlap condition (OC), can be used to improve gaze interaction. We have chosen a dwell time based eye typing application, since eye typing can be easily modeled as a sequence of eye movements from one key to the next. By modeling how dwell time selection is performed, we show how the GE and OC can be used to generate visual feedback that facilitates the eye movement to the next key. A pilot experiment was conducted in which participants had to type short phrases on a virtual keyboard using 2 different visual feedback methods, one traditional feedback based on animation and a new feedback scheme using the GE and OC. Results show that using a feedback that exploits these phenomena facilitates eye movements and can improve eye typing user experience and performance.