Relating to speech evoked car personalities

  • Authors:
  • Jennifer Healey;Dalila Szostak

  • Affiliations:
  • Intel, Santa Clara, USA;Intel, Hillsboro, USA

  • Venue:
  • CHI '13 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Could an in-vehicle infotainment (IVI) system with a speech evoked personality change your relationship with your car? Alter your behavior? Would you like it more? Would it be easier or harder to use? Would a snarky or encouraging speech style make a difference? We report the findings of a preliminary 30 participant study using an experiential prototype that used three different speech styles designed to evoke different personalities: Neutral, Encouraging and Snarky. Our results indicate that driving preferences are conservative in practice and were not strongly influenced by a brief exposure to our system; however reactions to the system were more nuanced than expected. We report on some significant results for initial evaluations of desired attributes for embedded agents (p