Making a difference: integrating socially relevant projects into HCI teaching
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A behavior model for persuasive design
Proceedings of the 4th International Conference on Persuasive Technology
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HCI for peace: a call for constructive action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Red balloon, green balloon, sensors in the sky
Proceedings of the 13th international conference on Ubiquitous computing
interactions
Adversarial Design
Unpleasurable products and interfaces: provocative design communication for sustainable society
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
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In HCI, design activism has been practiced but has not been well articulated or discussed. There are examples of activism in the HCI classroom, opening a new avenue of discussion and investigation for the role of design activism in HCI. We present two case studies that show design activism in the classroom as examples from which to learn. We highlight themes and observations to encourage future articulation and practice of design activism in HCI and HCI education.