High-quality reflections, refractions, and caustics in Augmented Reality and their contribution to visual coherence

  • Authors:
  • P. Kan;H. Kaufmann

  • Affiliations:
  • Institute of Software Technology and Interactive Systems, Vienna University of Technology, Austria;Institute of Software Technology and Interactive Systems, Vienna University of Technology, Austria

  • Venue:
  • ISMAR '12 Proceedings of the 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
  • Year:
  • 2012

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Abstract

In this paper we present a novel high-quality rendering system for Augmented Reality (AR). We study ray-tracing based rendering techniques in AR with the goal of achieving real-time performance and improving visual quality as well as visual coherence between real and virtual objects in a final composited image. A number of realistic and physically correct rendering effects are demonstrated, that have not been presented in real-time AR environments before. Examples are high-quality specular effects such as caustics, refraction, reflection, together with a depth of field effect and anti-aliasing.