Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VIGO: instrumental interaction in multi-surface environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Going beyond the surface: studying multi-layer interaction above the tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Blended Interaction is interaction in physical environments including meeting rooms, design studios, or libraries, that are augmented with new UI technologies to blend the power of digital computing with natural work practices and collaboration styles. It combines the virtues of physical and digital artifacts so that desired properties of each are preserved and computing is integrated in a considered manner. Since rapid technological advances constantly challenge existing designs, we believe that HCI should move beyond creating new technologies, single applications, and novel interaction techniques towards an overarching unified vision and theory of Blended Interaction. Our workshop will bring together leading experts in cognitive theories and post-WIMP designs and technologies to create this unified view of Blended Interaction in a multidisciplinary approach.