Geometry-based muscle modeling for facial animation
GRIN'01 No description on Graphics interface 2001
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Construction and animation of anatomically based human hand models
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A consistent bending model for cloth simulation with corotational subdivision finite elements
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
A mass spring model for hair simulation
ACM SIGGRAPH 2008 papers
Chapter 4: Simulating a Deformable Object Using a Surface Mass Spring System
GMAI '08 Proceedings of the 2008 3rd International Conference on Geometric Modeling and Imaging
Perceptually Guided Polygon Reduction
IEEE Transactions on Visualization and Computer Graphics
Fast and reliable decimation of polygonal models based on volume and normal field
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
An interactive design system for pop-up cards with a physical simulation
The Visual Computer: International Journal of Computer Graphics - CGI'2011 Conference
Cubical Mass-Spring Model Design Based on a Tensile Deformation Test and Nonlinear Material Model
IEEE Transactions on Visualization and Computer Graphics
Identification of Spring Parameters for Deformable Object Simulation
IEEE Transactions on Visualization and Computer Graphics
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In order to inspect deformable parts, recent works use virtual deformation on a digitized version of a real-part to bring the part model back to its nominal shape. This simulation mimics the real process called fixturing, which is normally used by the manufacturer to bring back the part into its nominal shape once installed. To perform such virtual deformation Finite Element Methods (FEMs) are used in order to meet the precision requirements of the inspection process. This paper presents a method based on a spring-mass system, whose formulation is much simpler than the FEM, which allows the calculation of deformations of shell type parts with accuracy comparable to FEM. Furthermore, due to the simplicity in its formulation the algorithm can be implemented more easily than the FEM. The system is composed of two types of springs: one type models membrane behavior of the part's mesh model and the second type models the flexion behavior between each mesh elements. We show that by applying the proposed mass-spring model, it is possible to reduce the calculation time by 80% over standard FEM calculation opening the door to real-time inspection.