Prototyping an intelligent agent through Wizard of Oz
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
Suede: a Wizard of Oz prototyping tool for speech user interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
An empirical methodology for writing user-friendly natural language computer applications
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DART: a toolkit for rapid design exploration of augmented reality experiences
Proceedings of the 17th annual ACM symposium on User interface software and technology
Wizard of Oz interfaces for mixed reality applications
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Design Challenges and Principles for Wizard of Oz Testing of Location-Enhanced Applications
IEEE Pervasive Computing
A Wizard of Oz study for an AR multimodal interface
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
A wizard of oz tool for android
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion
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Wizard of Oz methodology is useful when conducting user studies of a system that is in early development. It is essential to be able to simulate part of the system and to collect feedback from potential users. Using a human to act as the system is one way to do this. The Wizard of Oz tool presented here is called WozARd and it aims at offering a set of tools that help the test leader control the visual, tactile and auditive output that is presented to the test participant. Additionally, it is suitable for using in an augmented reality environment where images are overlaid on the phone's camera view or on glasses. The main features that were identified as necessary include presentation of media such as images, video and sound, navigation and location based triggering, automatically taking photos, capability to log test results and visual feedback, and the integration of Sony SmartWatch for interaction possibilities.