A pervasive game to promote social offline interaction

  • Authors:
  • Maurizio Caon;Elena Mugellini;Omar Abou Khaled

  • Affiliations:
  • University of Applied Sciences and Arts Western Switzerland, Fribourg, Switzerland;University of Applied Sciences and Arts Western Switzerland, Fribourg, Switzerland;University of Applied Sciences and Arts Western Switzerland, Fribourg, Switzerland

  • Venue:
  • Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
  • Year:
  • 2013

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Abstract

Human relationships are migrating from the physical world to the virtual world. Pervasive games can be a valuable and enjoyable method to bring people back to the physical world. In this position paper, we present a concept for a pervasive game, which integrates some specific mechanisms aiming at promoting social offline interaction.