Teaching CS1 with karel the robot in Java
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Karel the Robot: A Gentle Introduction to the Art of Programming
Karel the Robot: A Gentle Introduction to the Art of Programming
The experience factor in early programming education
CITC5 '04 Proceedings of the 5th conference on Information technology education
Java: Learning to Program with Robots
Java: Learning to Program with Robots
Communications of the ACM - Scratch Programming for All
The Scratch Programming Language and Environment
ACM Transactions on Computing Education (TOCE)
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Computer Science and Information Technology education offers significant challenges for both educators and students. Oftentimes students may not have much experience with logic, math and reasoning which may inhibit the transfer of knowledge in early stages. If, on the other hand, students have some prior experience, it may facilitate the understanding of early and mid-term concepts and will hopefully produce a more gradual learning curve for students to follow. This paper discusses a boot camp that was offered to incoming IT students and provides the results.