Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tree visualization with tree-maps: 2-d space-filling approach
ACM Transactions on Graphics (TOG)
Information visualization using 3D interactive animation
Communications of the ACM - Special issue on graphical user interfaces
Laying out and visualizing large trees using a hyperbolic space
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An evaluation of space-filling information visualizations for depicting hierarchical structures
International Journal of Human-Computer Studies - Empirical evaluation of information visualizations
Ordered and quantum treemaps: Making effective use of 2D space to display hierarchies
ACM Transactions on Graphics (TOG)
The effects of information scent on visual search in the hyperbolic tree browser
ACM Transactions on Computer-Human Interaction (TOCHI)
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Why do we need algorithmic historiography?
Journal of the American Society for Information Science and Technology
Time line visualization of research fronts
Journal of the American Society for Information Science and Technology
Research report: Interacting with huge hierarchies: beyond cone trees
INFOVIS '95 Proceedings of the 1995 IEEE Symposium on Information Visualization
SpaceTree: Supporting Exploration in Large Node Link Tree, Design Evolution and Empirical Evaluation
INFOVIS '02 Proceedings of the IEEE Symposium on Information Visualization (InfoVis'02)
Tree-Maps: a space-filling approach to the visualization of hierarchical information structures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Improving the visualization of hierarchies with treemaps: design issues and experimentation
VIS '92 Proceedings of the 3rd conference on Visualization '92
Why Not Make Interfaces Better than 3D Reality?
IEEE Computer Graphics and Applications
Flowchart techniques for structured programming
ACM SIGPLAN Notices
Journal of the American Society for Information Science and Technology
On your marks, get set, browse!
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Sensemaking tools for understanding research literatures: Design, implementation and user evaluation
International Journal of Human-Computer Studies
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
Information and Organization
Browsing Zoomable Treemaps: Structure-Aware Multi-Scale Navigation Techniques
IEEE Transactions on Visualization and Computer Graphics
Viewpoint: Envisioning the future of computing research
Communications of the ACM - Designing games with a purpose
A review of overview+detail, zooming, and focus+context interfaces
ACM Computing Surveys (CSUR)
Scientometric analysis of the CHI proceedings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Visual overviews for discovering key papers and influences across research fronts
Journal of the American Society for Information Science and Technology
Visualizing criminal relationships: comparison of a hyperbolic tree and a hierarchical list
Decision Support Systems
Annual Review of Information Science and Technology
The structure and dynamics of cocitation clusters: A multiple-perspective cocitation analysis
Journal of the American Society for Information Science and Technology
Community learning in information technology innovation
MIS Quarterly
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This paper reviews the trajectory of three information visualization innovations: treemaps, cone trees, and hyperbolic trees. These three ideas were first published around the same time in the early 1990s, so we are able to track academic publications, patents, and trade press articles over almost two decades. We describe the early history of each approach, problems with data collection from differing sources, appropriate metrics, and strategies for visualizing these longitudinal data sets. This paper makes two contributions: (1) it offers the information visualization community a history of how certain ideas evolved, influenced others, and were adopted for widespread use and (2) it provides an example of how such scientometric trajectories of innovations can be gathered and visualized. Guidance for designers is offered, but these conjectures may also be useful to researchers, research managers, science policy analysts, and venture capitalists.