Exploiting the cognitive and social benefits of physically large displays
Exploiting the cognitive and social benefits of physically large displays
Large displays enhance spatial knowledge of a virtual environment
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Effects of screen size, viewing angle, and players' immersion tendencies on game experience
Computers in Human Behavior
How small can you go?: analyzing the effect of visual angle in pointing tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper, we studied how display size affects human pointing performance given the same display field of view when using a mouse device. In total, four display sizes (10.6, 27, 46, 55 inches) and three display field of views (20°, 34° and 45°) were tested. Our findings show that given the same display field of view, mouse movement time significantly increases as display size increases; but there is no significant effect of display size on pointing accuracy. This research may contribute a new dimension to literature in describing human pointing performance on large displays.