SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Monte Carlo techniques for direct lighting calculations
ACM Transactions on Graphics (TOG)
Sparse bayesian learning and the relevance vector machine
The Journal of Machine Learning Research
A GPU based saliency map for high-fidelity selective rendering
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Image Quality Metrics: PSNR vs. SSIM
ICPR '10 Proceedings of the 2010 20th International Conference on Pattern Recognition
Kurtosis-based no-reference quality assessment of JPEG2000 images
Image Communication
IEEE Transactions on Fuzzy Systems
Spatially adaptive wavelet thresholding with context modeling for image denoising
IEEE Transactions on Image Processing
Estimation of optimal PDE-based denoising in the SNR sense
IEEE Transactions on Image Processing
Hi-index | 0.00 |
Global illumination methods based on stochastically techniques provide photo-realistic images. However, they are prone to noise that can be reduced by increasing the number of paths as proved by Monte Carlo theory. The problem of finding the number of paths that are required in order to ensure that human observers cannot perceive any noise is still open. In this paper, a novel approach to predict which image highlights perceptual noise is proposed based on Fast Relevance Vector Machine (FRVM). This model can then be used in any progressive stochastic global illumination method in order to find the visual convergence threshold of different parts of any image. A comparative study of this model with experimental psycho-visual scores demonstrates the good consistency between these scores and the model quality measures. The proposed model has been compared also with other learning model like SVM and gives satisfactory performance.