Machine Learning
Data mining for yield enhancement in semiconductor manufacturing and an empirical study
Expert Systems with Applications: An International Journal
Educational data mining: A survey from 1995 to 2005
Expert Systems with Applications: An International Journal
A personalized English learning recommender system for ESL students
Expert Systems with Applications: An International Journal
Personalized web-based tutoring system based on fuzzy item response theory
Expert Systems with Applications: An International Journal
Intelligent web-based learning system with personalized learning path guidance
Computers & Education
An Approach for Personalized Web-Based Vocabulary Learning through Word Association Games
SAINT '08 Proceedings of the 2008 International Symposium on Applications and the Internet
Automatic detection of learning styles for an e-learning system
Computers & Education
Anatomy of a mobilized lesson: Learning my way
Computers & Education
Improved use of continuous attributes in C4.5
Journal of Artificial Intelligence Research
Personalized Game Based Mobile Learning to Assist High School Students with Mathematics
ICALT '10 Proceedings of the 2010 10th IEEE International Conference on Advanced Learning Technologies
Research on computer-aided creative design platform based on creativity model
Expert Systems with Applications: An International Journal
Personalized Learning Course Planner with E-learning DSS using user profile
Expert Systems with Applications: An International Journal
ECCBR'06 Proceedings of the 8th European conference on Advances in Case-Based Reasoning
Intelligent Web-based education system for adaptive learning
Expert Systems with Applications: An International Journal
A Web-Based Learning System for Software Test Professionals
IEEE Transactions on Education
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Customizing a learning environment to optimize personal learning has recently become a popular trend in e-learning. Because creativity has become an essential skill in the current e-learning epoch, this study aims to develop a personalized creativity learning system (PCLS) that is based on the data mining technique of decision trees to provide personalized learning paths for optimizing the performance of creativity. The PCLS includes a series of creativity tasks as well as a questionnaire regarding several key variables. Ninety-two college students were included in this study to examine the effectiveness of the PCLS. The experimental results show that, when the learning path suggested by a hybrid decision tree is employed, the learners have a 90% probability of obtaining an above-average creativity score, which suggests that the employed data mining technique can be a good vehicle for providing adaptive learning that is related to creativity. Moreover, the findings in this study shed light on what components should be accounted for when designing a personalized creativity learning system as well as how to integrate personalized learning and game-based learning into a creative learning program to maximize learner motivation and learning effects.