Simulation Modeling and Analysis
Simulation Modeling and Analysis
International Software Piracy: Analysis of Key Issues and Impacts
Information Systems Research
Information Goods Pricing and Copyright Enforcement: Welfare Analysis
Information Systems Research
Preventive and deterrent controls for software piracy
Journal of Management Information Systems
Managing Business Complexity: Discovering Strategic Solutions with Agent-Based Modeling and Simulation
Information Systems Research
Economic Implications of Variable Technology Standards for Movie Piracy in a Global Context
Journal of Management Information Systems
Consumer Search and Retailer Strategies in the Presence of Online Music Sharing
Journal of Management Information Systems
Application of complex adaptive systems to pricing of reproducible information goods
Decision Support Systems
Can a P2P File-Sharing Network Become an e-Marketplace?
HICSS '08 Proceedings of the Proceedings of the 41st Annual Hawaii International Conference on System Sciences
Optimal Pricing of Digital Experience Goods Under Piracy
Journal of Management Information Systems
Ethical behavior issues in software use: An analysis of public and private sectors
Computers in Human Behavior
An Introduction to MultiAgent Systems
An Introduction to MultiAgent Systems
The fight against digital piracy: An experiment
Telematics and Informatics
The immorality of illegal downloading: The role of anticipated guilt and general emotions
Computers in Human Behavior
It won't happen to me: An assessment of optimism bias in music piracy
Computers in Human Behavior
Digital movie piracy: A perspective on downloading behavior through social cognitive theory
Computers in Human Behavior
Consumer Piracy Risk: Conceptualization and Measurement in Music Sharing
International Journal of Electronic Commerce
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We use agent-based modeling approach to analyze the impact of various digital piracy control strategies on consumers, retailers, record labels, and artists. We model heterogeneous agent behavior, motives, and interactions to examine the consequences in terms of aggregate system behavior. Using a multi-agent programmable modeling environment (Netlogo), several experiments were conducted to test the simulation model and develop managerial insights. We show that an educational strategy is more effective when consumers are resistant to anti-piracy efforts and budgets for combating piracy are small. Furthermore, value-added service and low-price strategies should be used to encourage legitimate purchases since legal and educational strategies alone deter piracy but do not provide consumers' incentives to purchase legitimate products. Therefore, effectiveness of piracy control strategies can be improved by combining a legal or an educational strategy with a value-added or a low-price strategy. We also find that the profit-maximizing strategies are different for different players in the supply chain. While the record label prefers a low-cost strategy, it is optimal for the whole supply chain to use combined legal or educational strategy with a value-added strategy. Therefore, there is potential for all parties in the supply chain being better off if the record label and the retailer cooperate in combating piracy.