A screen-space formulation for 2D and 3D direct manipulation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
3D interaction using mobile device on 3D environments with large screen
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Mobile phones as second screen for TV, enabling inter-audience interaction
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Gesture coder: a tool for programming multi-touch gestures by demonstration
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The effect of perspective projection in multi-touch 3D interaction
Proceedings of Graphics Interface 2012
Demo: introducing NextSharemobile, an interactive second screen application
Proceedings of the 10th international conference on Mobile systems, applications, and services
FANFEEDS: evaluation of socially generated information feed on second screen as a TV show companion
Proceedings of the 10th European conference on Interactive tv and video
Second screen applications and tablet users: constellation, awareness, experience, and interest
Proceedings of the 10th European conference on Interactive tv and video
Proceedings of the 10th asia pacific conference on Computer human interaction
Designing gestures for mobile 3D gaming
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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This paper describes what could be understood by interaction techniques and interaction concepts. In this work we focus in particular the second screen applications. Research of interaction techniques and concepts in this case investigates how to design interaction concepts with tablet as second screen, by remote connection with virtual environment on a primary screen. However, the actual samples used in this research are summarized by interactions like selection, manipulation and navigation aspects.