Dual device user interface design: PDAs and interactive television
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
A Dual Device Scenario for Informal Language Learning: Interactive Television Meets the Mobile Phone
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
WMTE '05 Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in Education
Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
The implications of program genres for the design of social television systems
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
CollaboraTV: making television viewing social again
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fragment, tag, enrich, and send: Enhancing social sharing of video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Field evaluation of a cross platform 6 key navigation model and a unified user interface design
Proceedings of the 8th international interactive conference on Interactive TV&Video
Field trial of a dual device user experience for iTV
Proceddings of the 9th international interactive conference on Interactive television
Live-streaming changes the (video) game
Proceedings of the 11th european conference on Interactive TV and video
There's a world outside your TV: exploring interactions beyond the physical TV screen
Proceedings of the 11th european conference on Interactive TV and video
Tracking and analyzing TV content on the web through social and ontological knowledge
Proceedings of the 11th european conference on Interactive TV and video
Study of interaction concepts in 3D virtual environment
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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In this paper, we describe the development and field trial of a second screen iTV experience called FanFeeds. FanFeeds is a second screen application that allows authoring and consumption of time synchronized secondary content around TV shows. FanFeeds are created by one's social circle as a companion experience to TV shows. For the purpose of concept evaluation, we ran a four-week field trial in 12 households consisting of 4 social groups of 3 friends. A total of 23 unique episodes of 12 different shows were watched while using our prototype. Overall feedback to our concept was mixed. Participants found some good motivations to use the system but they also found a number of concerns related to the nature of the shows they watched and the social dynamics with their friends. Participants revealed that our prototype allowed them to better connect with their TV shows and have an enriched social life around live as well as time-shifted TV content. Participants also described some concerns like distraction from TV show. We explore this contradiction in the paper, along with other valuable lessons we learned. We also report on the motivations that made participants create posts for one another and the different ways in which they used the information from the second screen.