Articulating an experimental model for the study of game-based learning

  • Authors:
  • Christina Frederick-Recascino;Dahai Liu;Shawn Doherty;Jason Kring;Devin Liskey

  • Affiliations:
  • Department of Human Factors and Systems, Embry-Riddle Aeronautical University, Daytona Beach, Florida;Department of Human Factors and Systems, Embry-Riddle Aeronautical University, Daytona Beach, Florida;Department of Human Factors and Systems, Embry-Riddle Aeronautical University, Daytona Beach, Florida;Department of Human Factors and Systems, Embry-Riddle Aeronautical University, Daytona Beach, Florida;Department of Human Factors and Systems, Embry-Riddle Aeronautical University, Daytona Beach, Florida

  • Venue:
  • HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
  • Year:
  • 2013

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Abstract

Research related to game-based and technology-enhanced learning lacks a focused experimental method. The present paper articulates a well-defined experimental method for studying game-based learning from pre-learning interventions to post-testing assessment of retention and transfer.