Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
Serious video game effectiveness
Proceedings of the international conference on Advances in computer entertainment technology
Optimising engagement for stroke rehabilitation using serious games
The Visual Computer: International Journal of Computer Graphics - Special Issue: Serious Games and Virtual Worlds
Towards customizable games for stroke rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Full body interaction for serious games in motor rehabilitation
Proceedings of the 2nd Augmented Human International Conference
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Serious games can help to improve efficacy of motor rehabilitation especially in a home environment. We introduce "The Sorcerer's Apprentice", a serious game improving strength and mobility of the shoulder area targeting support of supervised physiotherapy. It proposes a customizable environment for supplementary exercises in the context of rehabilitation for a onesided Shoulder-Impingement-Syndrome. We introduce the medical background of the shoulder impingement syndrome, how the game aims to improve the health status of the patients through several options of exercises and how these exercises are embedded into the flow of game play. We will further explain how motivational factors are implemented and which additional factors were relevant in the design process. As the game makes use of motion tracking for input, we utilized Microsoft Kinect as a low-cost IO device suitable for a home-environment use case.