Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Problem with 'Awareness': Introductory Remarks on 'Awareness in CSCW'
Computer Supported Cooperative Work
Halo: a technique for visualizing off-screen objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
City lights: contextual views in minimal space
CHI '03 Extended Abstracts on Human Factors in Computing Systems
InfoRadar: group and public messaging in the mobile context
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Open source software for disaster management
Communications of the ACM - Emergency response information systems: emerging trends and technologies
A study of emergency response work: patterns of mobile phone interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wedge: clutter-free visualization of off-screen locations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visualization of off-screen objects in mobile augmented reality
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Mobile computing in urban emergency situations: Improving the support to firefighters in the field
Expert Systems with Applications: An International Journal
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Hi-index | 0.00 |
In a high-stress situation, such as an emergency, first responders (e.g. police, firefighters) require relevant information to be delivered in a timely, efficient way. Augmented reality seems like a natural way for emergency responders to find relevant information that is close to them. However, due to the limited angle and distance seen through the camera, many relevant points will be off-screen, making it difficult to quickly find the needed information. Several approaches for this problem have been proposed in previous works, however, most are designed for 2D maps, and those proposed for augmented reality do not allow users to quickly find a certain type of point of interest. We studied the emergency response scenario through a development project and several focus groups. Then, we implemented SidebARs: a prototype that implements two sidebars that allow users to quickly find the relevant information they are interested in, combined with layer filters and a slide bar to set a radius of interest. This visualization technique not only gives users awareness about the distance and direction of relevant points of interest, but also about their type. This paper presents the design and implementation of this prototype. A preliminary evaluation with firefighters found it to be a promising mechanism to find information during an emergency.