Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Foundations of computer science
Foundations of computer science
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A logical approach to discrete math
Discrete mathematics as a precursor to programming
SIGCSE '90 Proceedings of the twenty-first SIGCSE technical symposium on Computer science education
Priorities for the education and training of software engineers
Journal of Systems and Software - Special issue on empirical studies of software development and evolution
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Communications of the ACM
Our curriculum has become math-phobic!
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Computer Architecture: A Quantitative Approach
Computer Architecture: A Quantitative Approach
Communications of the ACM - Why CS students need math
Communications of the ACM - Why CS students need math
Algorithms and Data Structures: The Science of Computing (Electrical and Computer Engineering Series)
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ACM SIGCSE Bulletin
Communications of the ACM - Self managed systems
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Communications of the ACM - The patent holder's dilemma: buy, sell, or troll?
Design Concepts in Programming Languages
Design Concepts in Programming Languages
ACM Computing Surveys (CSUR)
Concepts of Programming Languages
Concepts of Programming Languages
Introduction to Algorithms, Third Edition
Introduction to Algorithms, Third Edition
A course on probability theory for computer scientists
Proceedings of the 42nd ACM technical symposium on Computer science education
Building a push-button RESOLVE verifier: Progress and challenges
Formal Aspects of Computing
Proving the correctness of nonblocking data structures
Communications of the ACM
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