Journal of Intelligent and Robotic Systems
Electronic Commerce Customer Relationship Management: A Research Agenda
Information Technology and Management
Designing Multi-sensory Models for Finding Patterns in Stock Market Data
ICMI '00 Proceedings of the Third International Conference on Advances in Multimodal Interfaces
Problems in simulating social reality: observations on a MUD construction
Simulation and Gaming - Special issue: Simulation & gaming
Automated testing of virtual reality application interfaces
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Design and evaluation of a multi-user virtual audio chat
Future Generation Computer Systems - Special section: Selected papers from the TERENA networking conference 2002
The process of developments of systems with RV under the optic of IHC
Proceedings of the Latin American conference on Human-computer interaction
Computer-Supported Collaborative Learning Requiring Immersive Presence (CSCLIP): An Introduction
Information Systems Frontiers
Evoking affordances in virtual environments via sensory-stimuli substitution
Presence: Teleoperators and Virtual Environments
1001 Unanswered research questions in GSS
Journal of Management Information Systems
Providing More Interactivity to Virtual Museums: A Proposal for a VR Authoring Tool
Presence: Teleoperators and Virtual Environments
A Virtual Environment Task-Analysis Tool for the Creation of Virtual Art Exhibits
Presence: Teleoperators and Virtual Environments
Multi-sensory game interface improves player satisfaction but not performance
AUIC '08 Proceedings of the ninth conference on Australasian user interface - Volume 76
Advanced technology training for operating the microlithography panel printer
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
Interacting with stock market data in a virtual environment
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Informative sound design in video games
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
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