Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
T-spline simplification and local refinement
ACM SIGGRAPH 2004 Papers
Direct Anisotropic Quad-Dominant Remeshing
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Geometric modeling with conical meshes and developable surfaces
ACM SIGGRAPH 2006 Papers
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Rotational symmetry field design on surfaces
ACM SIGGRAPH 2007 papers
An incremental approach to feature aligned quad dominant remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Quadrilateral mesh simplification
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH 2009 papers
Fast parallel construction of smooth surfaces from meshes with tri/quad/pent facets
SGP '08 Proceedings of the Symposium on Geometry Processing
Connectivity editing for quadrilateral meshes
Proceedings of the 2011 SIGGRAPH Asia Conference
Smooth reverse Loop and Catmull-Clark subdivision
Graphical Models
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We propose a connectivity editing framework for quad-dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four neighbors) and irregular faces (non-quads). We provide a theoretical analysis of the problem, discuss what edits are possible and impossible, and describe how to implement an editing framework that realizes all possible editing operations. In the results, we show example edits and illustrate the advantages and disadvantages of different strategies for quad-dominant mesh design.