Practical real-time lens-flare rendering

  • Authors:
  • Sungkil Lee;Elmar Eisemann

  • Affiliations:
  • Sungkyunkwan University, South Korea;Delft University of Technology, Netherlands

  • Venue:
  • EGSR '13 Proceedings of the Eurographics Symposium on Rendering
  • Year:
  • 2013

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Abstract

We present a practical real-time approach for rendering lens-flare effects. While previous work employed costly ray tracing or complex polynomial expressions, we present a coarser, but also significantly faster solution. Our method is based on a first-order approximation of the ray transfer in an optical system, which allows us to derive a matrix that maps lens flare-producing light rays directly to the sensor. The resulting approach is easy to implement and produces physically-plausible images at high framerates on standard off-the-shelf graphics hardware.