Information technologies for the 1990s: an organizational impact perspective
Communications of the ACM
Application and research areas for hypertext in decision support systems
Journal of Management Information Systems - Special issue: Decision support and knowledge-based systems
Designing hypermedia for learning
Systems analysis and design (2nd ed.)
Systems analysis and design (2nd ed.)
On generalizing the concept of hypertext
MIS Quarterly
Hypertext & hypermedia: theory and applications
Hypertext & hypermedia: theory and applications
Hypertext: from text to Expertext
Hypertext: from text to Expertext
Hypertext in action: some results from an application
Information Services and Use
Mapping hypertext
Basic Business Statistics: Concepts and Applications
Basic Business Statistics: Concepts and Applications
Management Information Systems
Management Information Systems
Hypertext System as an Intermediary Agent in Case Environments
Proceedings of the IFIP WG8.2 Working Conference on The Impact of Computer Supported Technologies in Information Systems Development
Does collaborative hypertext support better engagement in learning of the basics in informatics?
Proceedings of the 2nd conference on Integrating technology into computer science education
Improving education and training with IT
Communications of the ACM - Adaptive middleware
Interactive multimedia scenarios and role-playing
CHI '00 Extended Abstracts on Human Factors in Computing Systems
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Systems analysis and design is a practical discipline, difficult to teach realistically with conventional methods. HyperCase is an interactive program that presents an organization called Maple Ridge Engineering in a highly graphical environment for use on a microcomputer. Use of hypertext allows students to navigate through the organization, doing interviews, and examining diagrams in the order they prefer, rather than in the prescribed, linear fashion found in conventional cases.The effectiveness of HyperCase versus conventional cases and role playing in helping students reach six different levels of educational objectives was assessed in an experiment with 22 students. Those using HyperCase performed as well or better on the examination questions than those using standard approaches. In the second part of the study, results from an affective student questionnaire completed by the original 22 students, plus 97 others, revealed that they were overwhelmingly positive in their reaction to this new approach. Little difference in the reactions among experienced and inexperienced computer users was found. Based on our empirical findings, we conclude that students felt their experience with HyperCase was an important departure from the traditional systems analysis and design class.