Mobile Agent Rendezvous in a Ring
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Asynchronous deterministic rendezvous in graphs
Theoretical Computer Science
How to meet in anonymous network
Theoretical Computer Science
Deterministic Rendezvous in Trees with Little Memory
DISC '08 Proceedings of the 22nd international symposium on Distributed Computing
Asynchronous Deterministic Rendezvous on the Line
SOFSEM '09 Proceedings of the 35th Conference on Current Trends in Theory and Practice of Computer Science
Delays induce an exponential memory gap for rendezvous in trees
Proceedings of the twenty-second annual ACM symposium on Parallelism in algorithms and architectures
How to meet when you forget: log-space rendezvous in arbitrary graphs
Proceedings of the 29th ACM SIGACT-SIGOPS symposium on Principles of distributed computing
How to meet asynchronously (almost) everywhere
SODA '10 Proceedings of the twenty-first annual ACM-SIAM symposium on Discrete Algorithms
Almost optimal asynchronous rendezvous in infinite multidimensional grids
DISC'10 Proceedings of the 24th international conference on Distributed computing
Proceedings of the twenty-third annual ACM-SIAM symposium on Discrete Algorithms
How to meet in anonymous network
SIROCCO'06 Proceedings of the 13th international conference on Structural Information and Communication Complexity
Asynchronous deterministic rendezvous in graphs
MFCS'05 Proceedings of the 30th international conference on Mathematical Foundations of Computer Science
Polynomial deterministic rendezvous in arbitrary graphs
ISAAC'04 Proceedings of the 15th international conference on Algorithms and Computation
Asynchronous rendezvous of anonymous agents in arbitrary graphs
OPODIS'11 Proceedings of the 15th international conference on Principles of Distributed Systems
Time vs. space trade-offs for rendezvous in trees
Proceedings of the twenty-fourth annual ACM symposium on Parallelism in algorithms and architectures
How to meet asynchronously (almost) everywhere
ACM Transactions on Algorithms (TALG)
Delays Induce an Exponential Memory Gap for Rendezvous in Trees
ACM Transactions on Algorithms (TALG)
How to meet asynchronously at polynomial cost
Proceedings of the 2013 ACM symposium on Principles of distributed computing
Deterministic polynomial approach in the plane
ICALP'13 Proceedings of the 40th international conference on Automata, Languages, and Programming - Volume Part II
Price of asynchrony in mobile agents computing
Theoretical Computer Science
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Suppose that $n$ players are placed randomly on the real line at consecutive integers, and faced in random directions. Each player has maximum speed one, cannot see the others, and doesn't know his relative position. What is the minimum time $M_n$ required to ensure that all the players can meet together at a single point, regardless of their initial placement? We prove that $M_2=3$, $M_3=4$, and $M_n$ is asymptotic to $n/2.$ We also consider a variant of the problem which requires players who meet to stick together, and find in this case that three players require $5$ time units to ensure a meeting. This paper is thus a minimax version of the rendezvous search problem, which has hitherto been studied only in terms of minimizing the expected meeting time.