Random walks on weighted graphs, and applications to on-line algorithms
STOC '90 Proceedings of the twenty-second annual ACM symposium on Theory of computing
SIAM Journal on Control and Optimization
Computing on Anonymous Networks: Part I-Characterizing the Solvable Cases
IEEE Transactions on Parallel and Distributed Systems
Minimax Rendezvous on the Line
SIAM Journal on Control and Optimization
Asymmetric rendezvous on the plane
Proceedings of the fourteenth annual symposium on Computational geometry
SIAM Journal on Control and Optimization
Agent Rendezvous: A Dynamic Symmetry-Breaking Problem
ICALP '96 Proceedings of the 23rd International Colloquium on Automata, Languages and Programming
Gathering of Asynchronous Oblivious Robots with Limited Visibility
STACS '01 Proceedings of the 18th Annual Symposium on Theoretical Aspects of Computer Science
Operations Research
Two Dimensional Rendezvous Search
Operations Research
Mobile Agent Rendezvous in a Ring
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Asynchronous deterministic rendezvous in graphs
Theoretical Computer Science
Deterministic Rendezvous in Graphs
Algorithmica
Deterministic rendezvous, treasure hunts and strongly universal exploration sequences
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Impossibility of gathering by a set of autonomous mobile robots
Theoretical Computer Science
Gathering asynchronous oblivious mobile robots in a ring
Theoretical Computer Science
How to meet in anonymous network
Theoretical Computer Science
Taking Advantage of Symmetries: Gathering of Asynchronous Oblivious Robots on a Ring
OPODIS '08 Proceedings of the 12th International Conference on Principles of Distributed Systems
Solving the robots gathering problem
ICALP'03 Proceedings of the 30th international conference on Automata, languages and programming
How to meet asynchronously (almost) everywhere
SODA '10 Proceedings of the twenty-first annual ACM-SIAM symposium on Discrete Algorithms
Almost optimal asynchronous rendezvous in infinite multidimensional grids
DISC'10 Proceedings of the 24th international conference on Distributed computing
DISC 2011 invited lecture: deterministic rendezvous in networks: survey of models and results
DISC'11 Proceedings of the 25th international conference on Distributed computing
Linear time and space gathering of anonymous mobile agents in asynchronous trees
Theoretical Computer Science
How to meet asynchronously at polynomial cost
Proceedings of the 2013 ACM symposium on Principles of distributed computing
Deterministic polynomial approach in the plane
ICALP'13 Proceedings of the 40th international conference on Automata, Languages, and Programming - Volume Part II
Price of asynchrony in mobile agents computing
Theoretical Computer Science
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Two identical (anonymous) mobile agents have to meet in an arbitrary, possibly infinite, unknown connected graph. Agents are modeled as points, they start at nodes of the graph chosen by the adversary and the route of each of them only depends on the already traversed portion of the graph and, in the case of randomized rendezvous, on the result of coin tossing. The actual walk of each agent also depends on an asynchronous adversary that may arbitrarily vary the speed of the agent, stop it, or even move it back and forth, as long as the walk of the agent in each segment of its route is continuous, does not leave it and covers all of it. Meeting means that both agents must be at the same time in some node or in some point inside an edge of the graph. In the deterministic scenario we characterize the initial positions of the agents for which rendezvous is feasible and we provide an algorithm guaranteeing asynchronous rendezvous from all such positions in an arbitrary connected graph. In the randomized scenario we show an algorithm that achieves asynchronous rendezvous with probability 1, for arbitrary initial positions in an arbitrary connected graph. In both cases the graph may be finite or (countably) infinite.