Improved approximation algorithms for the freeze-tag problem
Proceedings of the fifteenth annual ACM symposium on Parallel algorithms and architectures
Mobile Agent Rendezvous in a Ring
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Asynchronous deterministic rendezvous in graphs
Theoretical Computer Science
Rendezvous on a Planar Lattice
Operations Research
How to meet in anonymous network
Theoretical Computer Science
Deterministic Rendezvous in Trees with Little Memory
DISC '08 Proceedings of the 22nd international symposium on Distributed Computing
Asynchronous Deterministic Rendezvous on the Line
SOFSEM '09 Proceedings of the 35th Conference on Current Trends in Theory and Practice of Computer Science
Delays induce an exponential memory gap for rendezvous in trees
Proceedings of the twenty-second annual ACM symposium on Parallelism in algorithms and architectures
How to meet when you forget: log-space rendezvous in arbitrary graphs
Proceedings of the 29th ACM SIGACT-SIGOPS symposium on Principles of distributed computing
How to meet asynchronously (almost) everywhere
SODA '10 Proceedings of the twenty-first annual ACM-SIAM symposium on Discrete Algorithms
Tell me where i am so i can meet you sooner: asynchronous rendezvous with location information
ICALP'10 Proceedings of the 37th international colloquium conference on Automata, languages and programming: Part II
Deterministic rendezvous of asynchronous bounded-memory agents in polygonal terrains
MFCS'10 Proceedings of the 35th international conference on Mathematical foundations of computer science
Almost optimal asynchronous rendezvous in infinite multidimensional grids
DISC'10 Proceedings of the 24th international conference on Distributed computing
Deterministic symmetric rendezvous with tokens in a synchronous torus
Discrete Applied Mathematics
Asynchronous deterministic rendezvous in bounded terrains
Theoretical Computer Science
Synchronous rendezvous for location-aware agents
DISC'11 Proceedings of the 25th international conference on Distributed computing
Proceedings of the twenty-third annual ACM-SIAM symposium on Discrete Algorithms
How to meet in anonymous network
SIROCCO'06 Proceedings of the 13th international conference on Structural Information and Communication Complexity
Optimal memory rendezvous of anonymous mobile agents in a unidirectional ring
SOFSEM'06 Proceedings of the 32nd conference on Current Trends in Theory and Practice of Computer Science
Asynchronous deterministic rendezvous in graphs
MFCS'05 Proceedings of the 30th international conference on Mathematical Foundations of Computer Science
Polynomial deterministic rendezvous in arbitrary graphs
ISAAC'04 Proceedings of the 15th international conference on Algorithms and Computation
Asynchronous deterministic rendezvous in bounded terrains
SIROCCO'10 Proceedings of the 17th international conference on Structural Information and Communication Complexity
Asynchronous rendezvous of anonymous agents in arbitrary graphs
OPODIS'11 Proceedings of the 15th international conference on Principles of Distributed Systems
Time vs. space trade-offs for rendezvous in trees
Proceedings of the twenty-fourth annual ACM symposium on Parallelism in algorithms and architectures
How to meet asynchronously (almost) everywhere
ACM Transactions on Algorithms (TALG)
Time of anonymous rendezvous in trees: determinism vs. randomization
SIROCCO'12 Proceedings of the 19th international conference on Structural Information and Communication Complexity
Delays Induce an Exponential Memory Gap for Rendezvous in Trees
ACM Transactions on Algorithms (TALG)
How to meet asynchronously at polynomial cost
Proceedings of the 2013 ACM symposium on Principles of distributed computing
Price of asynchrony in mobile agents computing
Theoretical Computer Science
Hi-index | 0.00 |
We consider rendezvous problems in which two players move on the plane and wish to cooperate to minimise their first meeting time. We begin by considering the case where both players are placed such that the vector difference is chosen equiprobably from a finite set. We also consider a situation in which they know they are a distanced apart, but they do not know the direction of the other player. Finally, we give some results for the case in which player 1 knows the initial position of player 2, while player 2 is given information only on the initial distance of player 1.