Integration of motion control techniques for virtual human and avatar real-time animation
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Human Motion Capture Driven by Orientation Measurements
Presence: Teleoperators and Virtual Environments
Journal of Intelligent and Robotic Systems
A case for web-based interactive 3D game using motion capture data
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Motion reconstruction using sparse accelerometer data
ACM Transactions on Graphics (TOG)
Towards cross-modal comparison of human motion data
DAGM'11 Proceedings of the 33rd international conference on Pattern recognition
Synthetic motion capture: Implementing an interactive virtual marine world
The Visual Computer: International Journal of Computer Graphics
Hi-index | 0.01 |