Distance transformations in digital images
Computer Vision, Graphics, and Image Processing
Display of surfaces from volume data
Display of surfaces from volume data
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Volume processing-assisted volume rendering
Volume processing-assisted volume rendering
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
HIERARCHICALLY ACCELERATED RAY CASTING FOR VOLUME RENDERING WITH CONTROLLED ERROR
HIERARCHICALLY ACCELERATED RAY CASTING FOR VOLUME RENDERING WITH CONTROLLED ERROR
Applying space subdivision techniques to volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
Cell-based first-hit ray casting
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Accelerated volume ray-casting using texture mapping
Proceedings of the conference on Visualization '01
Acceleration Techniques for GPU-based Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Stylization-based ray prioritization for guaranteed frame rates
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Special Section on CANS: Ray prioritization using stylization and visual saliency
Computers and Graphics
Efficient display of background objects for virtual endoscopy using flexible first-hit ray casting
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
iSBVR: isosurface-aided hardware acceleration techniques for slice-based volume rendering
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
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