Off-Line Evolution of Behaviour for Autonomous Agents in Real-Time Computer Games
PPSN VII Proceedings of the 7th International Conference on Parallel Problem Solving from Nature
Evolving driving controllers using genetic programming
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
On the evolution of artificial Tetris players
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
Reducing the learning time of tetris in evolution strategies
EA'11 Proceedings of the 10th international conference on Artificial Evolution
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