Physiological principles for the effective use of color
IEEE Computer Graphics and Applications
Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
Digital Pictures: Representation and Compression
Digital Pictures: Representation and Compression
Soft machines: A philosophy of user-computer interface design
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perceptual color spaces for computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Towards more efficient generic semantic authoring for adaptive hypermedia
Proceedings of the joint international workshop on Adaptivity, personalization & the semantic web
Aesthetics and usability of in-vehicle navigation displays
International Journal of Human-Computer Studies
ColoriT: color based image code application to aid in memory restoration of offline photo artifacts
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Hi-index | 0.00 |
Contemporary computers predominantly employ graphical user interfaces (GUIS) and colour is a major componenet of the GUI. Every man-machine interface is composed of two major parts:the man and the machine [4]. Color interfaces are no different in that they are also based on two parts, the Human visual system (HVS) and a color display system. A theoretical examination of these two components establishes a foundation for developing practical guidelines for color interfaces. This paper will briefly examine theoretical aspects of both components and established techniques and tools for the effective use of color for software interface design.