NC milling tool path generation for arbitrary pockets defined by sculptered surfaces
Computer-Aided Design
On the computational geometry of pocket machining
On the computational geometry of pocket machining
An algorithm for generating NC tool paths for arbitrarily shaped pockets with islands
ACM Transactions on Graphics (TOG)
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
Optimization problems related to zigzag pocket machining
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
The Traveling Cameraman Problem, with Applications to Automatic Optical Inspection
ISAAC '94 Proceedings of the 5th International Symposium on Algorithms and Computation
Nearly linear time approximation schemes for Euclidean TSP and other geometric problems
FOCS '97 Proceedings of the 38th Annual Symposium on Foundations of Computer Science
Polynomial time approximation schemes for Euclidean TSP and other geometric problems
FOCS '96 Proceedings of the 37th Annual Symposium on Foundations of Computer Science
Approximate minimum weight Steiner triangulation in three dimensions
Proceedings of the tenth annual ACM-SIAM symposium on Discrete algorithms
Optimal covering tours with turn costs
SODA '01 Proceedings of the twelfth annual ACM-SIAM symposium on Discrete algorithms
A geometric algorithm for selecting optimal set of cutters for multi-part milling
Proceedings of the sixth ACM symposium on Solid modeling and applications
Quadtree Decomposition, Steiner Triangulation, and Ray Shooting
ISAAC '98 Proceedings of the 9th International Symposium on Algorithms and Computation
Hi-index | 0.00 |