The media equation: how people treat computers, television, and new media like real people and places
Affective computing
Measurement of user frustration: a biologic approach
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Physiological data feedback for application in distance education
Proceedings of the 2001 workshop on Perceptive user interfaces
Toward computers that recognize and respond to user emotion
IBM Systems Journal
Measuring emotional valence during interactive experiences: boys at video game play
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Determining the impact of computer frustration on the mood of blind users browsing the web
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
Evaluating users' experience of a character-enhanced information space
AI Communications
Measuring emotional valence to understand the user's experience of software
International Journal of Human-Computer Studies
Proceedings of the 26th annual ACM international conference on Design of communication
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Addressing Diversity. Part I: Held as Part of HCI International 2009
Sentic avatar: multimodal affective conversational agent with common sense
Proceedings of the Third COST 2102 international training school conference on Toward autonomous, adaptive, and context-aware multimodal interfaces: theoretical and practical issues
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