Digital halftoning
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Digital image processing
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Hardware accelerated rendering of CSG and transparency
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Release 1
A solution to the hidden surface problem
ACM '72 Proceedings of the ACM annual conference - Volume 1
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The VIS-5D system for easy interactive visualization
VIS '90 Proceedings of the 1st conference on Visualization '90
R-buffer: a pointerless A-buffer hardware architecture
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Technical Section: A survey of raster-based transparency techniques
Computers and Graphics
Depth-presorted triangle lists
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
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