Timing UDP: Mechanized Semantics for Sockets, Threads, and Failures
ESOP '02 Proceedings of the 11th European Symposium on Programming Languages and Systems
EMSOFT '02 Proceedings of the Second International Conference on Embedded Software
HSCC '01 Proceedings of the 4th International Workshop on Hybrid Systems: Computation and Control
ARTS '99 Proceedings of the 5th International AMAST Workshop on Formal Methods for Real-Time and Probabilistic Systems
Information and Computation
Timed I/O Automata: A Mathematical Framework for Modeling and Analyzing Real-Time Systems
RTSS '03 Proceedings of the 24th IEEE International Real-Time Systems Symposium
The coarsest congruence for timed automata with deadlines contained in bisimulation
CONCUR 2005 - Concurrency Theory
Trading Infinite Memory for Uniform Randomness in Timed Games
HSCC '08 Proceedings of the 11th international workshop on Hybrid Systems: Computation and Control
Timed Parity Games: Complexity and Robustness
FORMATS '08 Proceedings of the 6th international conference on Formal Modeling and Analysis of Timed Systems
Towards a real-time distributed computing model
Theoretical Computer Science
An accelerated algorithm for 3-color parity games with an application to timed games
CAV'07 Proceedings of the 19th international conference on Computer aided verification
Synthesis of memory-efficient "real-time" controllers for safety objectives
Proceedings of the 14th international conference on Hybrid systems: computation and control
On the refinement of liveness properties of distributed systems
Formal Methods in System Design
On the liveness of transactional memory
PODC '12 Proceedings of the 2012 ACM symposium on Principles of distributed computing
Minimum-time reachability in timed games
ICALP'07 Proceedings of the 34th international conference on Automata, Languages and Programming
Synthesis of memory-efficient, clock-memory free, and non-Zeno safety controllers for timed systems
Information and Computation
ACM Computing Surveys (CSUR)
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