OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
Context and orientation in hypermedia networks
ACM Transactions on Information Systems (TOIS)
VISAR: a system for inference and navigation of hypertext
HYPERTEXT '89 Proceedings of the second annual ACM conference on Hypertext
Text in context: writing online documentation for the workplace
SIGDOC '91 Proceedings of the 9th annual international conference on Systems documentation
Beyond the electronic book: a critique of hypertext rhetoric
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
VIBDaST: a virtual interactive book as a data structures teaching aid
Proceedings of the 2nd conference on Integrating technology into computer science education
On foundational categories in software development
Social thinking
HyperPro: an intelligent hypermedia system for learning logic programming
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Calliope: supporting high-level documentation of open-source projects
MIS '05 Proceedings of the 2005 symposia on Metainformatics
An empirical study of the learning effect of an ontology-driven information system
Proceedings of the nineteenth ACM conference on Hypertext and hypermedia
Promoting active learning: the role of system structure in learning from hypertext
Human-Computer Interaction
A hypermedia document collection for primary care: why, what, and how?
Artificial Intelligence in Medicine
Interacting with info-graphics in a print-based environment
Proceedings of the 24th Australian Computer-Human Interaction Conference
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One goal of American and Northern European higher education is to promote acquisition of a pluralistic cognitive style, which has as an important property— non-lineality. This paper investigates the effects of using of an advanced hypertext/hypermedia system, Intermedia, to develop instructional materials for two university courses in English and Biology intended to promote acquisition of non-lineal thinking. Use of Intermedia is shown to produce significant learning effects, which are somewhat more pronounced for persons involved in developing materials than for students using the system.