Software engineering practicums: a case study of a senior capstone sequence
ACM SIGCSE Bulletin
Software engineering: a practitioner's approach (2nd ed.)
Software engineering: a practitioner's approach (2nd ed.)
Evaluating students in systems development group projects
SIGCSE '87 Proceedings of the eighteenth SIGCSE technical symposium on Computer science education
Software engineering: planning for change
Software engineering: planning for change
An industry approach to the software engineering course
SIGCSE '91 Proceedings of the twenty-second SIGCSE technical symposium on Computer science education
An international student/faculty collaboration: the Runestone project
Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education
Preparing students for the workforce
ACSE '00 Proceedings of the Australasian conference on Computing education
When worlds collide!: an interdisciplinary course in virtual-reality art
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Proceedings of the 6th annual conference on Innovation and technology in computer science education
Learning from students: continuous improvement in international collaboration
Proceedings of the 7th annual conference on Innovation and technology in computer science education
Using computer graphics to foster interdisciplinary collaboration in capstone courses
Journal of Computing Sciences in Colleges
ABC-Sprints: adapting Scrum to academic game development courses
Proceedings of the Fifth International Conference on the Foundations of Digital Games
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