Choosing and using a driving problem for CVE technology development
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
User centred virtual actor technology
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Problem driven CVE technology development
Journal of Network and Computer Applications
Employing virtual humans for education and training in X3D/VRML worlds
Computers & Education
Computers in Human Behavior
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