What you look at is what you get: eye movement-based interaction techniques
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '07 Extended Abstracts on Human Factors in Computing Systems
Snap clutch, a moded approach to solving the Midas touch problem
Proceedings of the 2008 symposium on Eye tracking research & applications
Evaluation of gaze-added target selection methods suitable for general GUIs
International Journal of Computer Applications in Technology
Look & touch: gaze-supported target acquisition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper proposes an efficient technique for eye gaze interface suitable for the general GUI environments such as Microsoft Windows. Our technique uses an eye and a hand together: the eye for moving cursors onto the GUI button (move operation), and the hand for pushing the GUI button (push operation). We also propose the following two techniques to assist the move operation: (1) Automatic adjustment and (2) Manual adjustment. In the automatic adjustment, the cursor automatically moves to the closest GUI button when we push a mouse button. In the manual adjustment, we can move the cursor roughly by an eye, then move it a little more by the mouse onto the GUI button. In the experiment to evaluate our method, GUI button selection by manual adjustment showed better performance than the selection by a mouse even in the situation that has many small GUI buttons placed very closely each other on the GUI.